Rachel is an indie game developer, writer, and consultant. An experienced entrepreneurship and general business writer, her consulting business is tailored to professional development for indie developers and other creative professionals. In addition to serving clients in need of professional development and work-life balance, Rachel also works with companies who wish to do business with game developers and professional sector workers who need assistance in acquiring and retaining game developer clients. She has helped tax offices, attorneys, and insurance brokers sell several thousand dollars worth of services through both her sales and writing skills.
Having formed the business curriculum at Playcrafting NYC, the tristate area's hub for education and business development for interactive entertainment professionals, Rachel teaches courses on general business, taxation, crowdfunding, and fanbase growth. Her Basics of Business course sold out on its first run, breaking 2014 sales records. Her game studio also Kickstarted six figures for an indie adventure game, so she is a frequently sought-out speaker on crowdfunding and a registered expert witness for Thomson Reuters in the fields of crowdfunding liability and tax law for game developers.
Rachel has written content for gaming industry rags, user acquisition firms, companies trying to do business with game developers, tax offices, lifestyle blogs, and much more. In addition to her work teaching at and writing content for Playcrafting as well as her own blog and newsletter plus private clients, she has the distinction of making the front page of noted industry rag Gamasutra virtually every time she submitted content.
Rachel is also a licensed tax professional (Enrolled Agent) and has a decade of tax practice experience ranging from retail tax preparation to white-shoe firm, and solo practice. She worked with Prometric and high-ranking IRS directors in developing the Enrolled Agent exam for three years running, determining minimum competency requirements for Enrolled Agents along with creating and editing exam content. She also worked with Pearson to develop educational tax law content for use in online adult education programs.
Upon leaving the tax associate track behind and wanting to help other game makers, she wrote the very first taxation guide tailored just for indie developers with full citations for tax and legal professional use, The Definitive Guide to Taxes For Indie Game Developers.
Her classes, writing, and books have received strong praise for explaining high-level tax and financial concepts in an accessible and often humorous matter that the audience relates to.
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